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Welcome to Software Development on Codidact!

Will you help us build our independent community of developers helping developers? We're small and trying to grow. We welcome questions about all aspects of software development, from design to code to QA and more. Got questions? Got answers? Got code you'd like someone to review? Please join us.

Activity for cuzzo‭

Type On... Excerpt Status Date
Comment Post #289861 No way that was actually the problem. Changeing `int vertexSizeBytes = (posSize + colorSize) * floatSizeBytes;` to: `int vertexSizeBytes = (posSize + colorSize + uvSize) * floatSizeBytes;` Completely fixed everything.
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7 months ago
Comment Post #287551 anywhere from 768 to a few/several thousand. It can range based on a render distance value e.g how many chunks to render at one time. chunks being 16x16x320 and having 256 unique 2D x,y values (16x16).
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over 1 year ago
Comment Post #287514 But to my understanding, all you need to do is divide two numbers together. It looks like pandas has a way to do that with sets here: https://www.tutorialspoint.com/how-does-pandas-series-div-method-work. But if you just need to individually divide 2 numbers I don't see why a utility function wouldn'...
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over 1 year ago
Comment Post #287498 Thanks for the response, the image file is 512x512 and the texture is 16x16 (everything else is transparent given its a png. plan is to put more than one texture on it.) I am unaware if it needs to be in a vectorial format or if JavaFX does it differently but to give background when retrieving the te...
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over 1 year ago
Comment Post #287364 Apologies, I may have not been as clear as I wanted to be. All chunks are at the same Z coordinate. However as chunks are created and loaded around a player, they eventually cross the x and y axis. I am trying to think of a solution that accounts for the eventual transition from a negative coordinate...
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over 1 year ago
Comment Post #287362 It will only load the chunks with positive coordinates since at some point it will encounter an axis and go negative.
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over 1 year ago
Comment Post #286151 I compiled it from the folder that both files were inside of. I am not sure if that is the same thing as the source root directory or if it was one folder back
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about 2 years ago
Comment Post #285493 Yes, that is why I am confused. Regardless of if I have 2 java versions installed or not, the project is using a single JDK.
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over 2 years ago
Comment Post #285394 Doh! I was trying to print out builderEmelent.toString() but it didn't print because it couldn't be instantiated! Thinking about it, it may be better to iterate through the list, grab the 'discordId' field and compare it to the authors ID. Thank you for the comment.
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over 2 years ago