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This suggested edit was approved and applied to the post almost 3 years ago by klutt‭.

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  • ## TL;DR
  • You should use
  • int *p = malloc(n * sizeof *p);
  • for two reasons
  • 1. The cast `(int*)` is not necessary, which means it's clutter.
  • 2. Using `sizeof *p` instead of `sizeof(int)` removes code duplication.
  • But remember to check if allocation succeeded before using the memory. It's done like this:
  • ```
  • int *p = malloc(n * sizeof *p);
  • if(!p) {
  • // Handle error
  • }
  • ```
  • ## Longer answer
  • #### 1 - Casting
  • Some people argue that the cast makes it possible to compile the code with both a C compiler and a C++ compiler. While this is technically true and sometimes useful, it's not the typical use case. If you know that you want to be able to do this, then cast. A C++ compiler will throw a compiler error if you don't.
  • But in C, a void pointer (malloc returns a void pointer<sup>*</sup>) can safely be implicitly casted to any other pointer type and back. So it is completely safe to omit it. Note that this is true for void pointers in general. It's not special for malloc. It just happens to be the case that this discussion comes up a lot when talking about malloc.
  • <sup>*In early C, before the 89 standard, there was no void pointer. Instead, a char pointer was used. That's over 30 years ago.</sup>
  • #### 2 - sizeof
  • Let's say you have this code:
  • ```
  • int *p;
  • // Many lines of code
  • p = malloc(size1 * sizeof(int));
  • // More lines of code
  • p = malloc(size2 * sizeof(int));
  • ```
  • Suddenly you realize that you have to change the type of `p` to another pointer type. Will you remember to change EVERYWHERE? And are you sure you will not miss anything? Using `sizeof *p` eliminates this problem. But do remember that `sizeof p` is the size of the pointer, that is `sizeof (int*)`. Mixing this up might give you annoying and hard traced bugs.
  • ## More opinionated stuff
  • Other argue that "it's good habit" to add that extra check that the cast gives. It forces you to think one more time. I strongly disagree with this for several reasons.
  • Firstly, you never do this for non-pointer types. This code looks completely ridiculous:
  • int x = (int)42;
  • int y = (int)x - (int)8;
  • Secondly, in C a cast typically means "I know what I'm doing". So if you're doing it wrong, you can actually HIDE a bug. The argument about forcing you to think again makes sense in C++, because it will not compile if you do it wrong.
  • ## TL;DR
  • You should use
  • int *p = malloc(n * sizeof *p);
  • for two reasons
  • 1. The cast `(int*)` is not necessary, which means it's clutter.
  • 2. Using `sizeof *p` instead of `sizeof(int)` removes code duplication.
  • But remember to check if allocation succeeded before using the memory. It's done like this:
  • ```
  • int *p = malloc(n * sizeof *p);
  • if(!p) {
  • // Handle error
  • }
  • ```
  • ## Longer answer
  • #### 1 - Casting
  • Some people argue that the cast makes it possible to compile the code with both a C compiler and a C++ compiler. While this is technically true and sometimes useful, it's not the typical use case. If you know that you want to be able to do this, then cast. A C++ compiler will throw a compiler error if you don't.
  • But in C, a void pointer (malloc returns a void pointer[^1]) can safely be implicitly casted to any other pointer type and back. So it is completely safe to omit it. Note that this is true for void pointers in general. It's not special for malloc. It just happens to be the case that this discussion comes up a lot when talking about malloc.
  • [^1]: In early C, before the 89 standard, there was no void pointer. Instead, a char pointer was used. That's over 30 years ago.
  • #### 2 - sizeof
  • Let's say you have this code:
  • ```
  • int *p;
  • // Many lines of code
  • p = malloc(size1 * sizeof(int));
  • // More lines of code
  • p = malloc(size2 * sizeof(int));
  • ```
  • Suddenly you realize that you have to change the type of `p` to another pointer type. Will you remember to change **everywhere**? And are you sure you will not miss anything? Using `sizeof *p` eliminates this problem. But do remember that `sizeof p` is the size of the pointer, that is `sizeof (int*)`. Mixing this up might give you annoying and hard traced bugs.
  • ## More opinionated stuff
  • Other argue that "it's good habit" to add that extra check that the cast gives. It forces you to think one more time. I strongly disagree with this for several reasons.
  • Firstly, you never do this for non-pointer types. This code looks completely ridiculous:
  • int x = (int)42;
  • int y = (int)x - (int)8;
  • Secondly, in C a cast typically means "I know what I'm doing". So if you're doing it wrong, you can actually HIDE a bug. The argument about forcing you to think again makes sense in C++, because it will not compile if you do it wrong.

Suggested almost 3 years ago by hkotsubo‭