Posts tagged object-lifetime
Subtag of oop
Is it valid to partly allocate an object, as long as you only use the allocated part of it? #include <stdio.h> #include <stdlib.h> struct s { int i[100]; }; int main(void) {...
As a relative newcomer to Rust, I'm trying to understand the behaviour of lifetimes, but I am confused by the following code: let s: &str = "first"; let mut r: &str = s; println!("First ...