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Q&A

Posts tagged object-lifetime

Subtag of oop

For questions about the object's lifetime in OOP context. The object lifetime is the time between an object is created and the time the object is no longer used (destroyed).

This tag doesn't have a detailed wiki yet.

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Q&A Is partial allocation of an object Undefined Behavior?

Is it valid to partly allocate an object, as long as you only use the allocated part of it? #include &lt;stdio.h&gt; #include &lt;stdlib.h&gt; struct s { int i[100]; }; int main(void) {...

1 answer  ·  posted 4mo ago by alx‭  ·  last activity 4mo ago by Lundin‭

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Q&A What allows a string slice (&str) to outlive its scope?

As a relative newcomer to Rust, I'm trying to understand the behaviour of lifetimes, but I am confused by the following code: let s: &amp;str = "first"; let mut r: &amp;str = s; println!("First ...

2 answers  ·  posted 11mo ago by InfiniteDissent‭  ·  last activity 11mo ago by Moshi‭