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Q&A connect with SLOT/SIGNAL: QPushButton clicked signal not received by main window

Qt's SLOT macro is very specific in what it accepts. When specifying a slot in the connect function, it's required to put parenthesis, so the correct code would be: connect(ui->pushButton, SIGNA...

posted 4y ago by jrh‭  ·  edited 4y ago by jrh‭

Answer
#2: Post edited by user avatar jrh‭ · 2020-09-14T15:03:31Z (about 4 years ago)
Added an example of a connect statement that does not work
  • ## Qt's `SLOT` macro is very specific in what it accepts.
  • When specifying a slot in the `connect` function, it's required to put parenthesis, so the correct code would be:
  • ```
  • connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(pushButton_Clicked()));
  • ```
  • With this syntax, the button `clicked()` signal will be received by `MainWindow`.
  • ## Some background information
  • When you use the `SLOT()` macro, you aren't passing in a function pointer, it actually stringizes what you pass in behind the scenes.
  • So you could actually do something like this, and it would still be accepted.:
  • ```
  • connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(gibberish));
  • ```
  • Unfortunately there are no errors or warnings to help find typos in usages of the `SLOT` macro, be very careful with this macro.
  • ## Alternatives
  • It's possible to use function pointers instead of using the `SIGNAL`/`SLOT` macros.
  • ```
  • connect(ui->pushButton, &QPushButton::clicked, this, &MainWindow::pushButton_Clicked);
  • ```
  • For overloaded functions, it's necessary to explicitly specify the type of function pointer, (`auto` is no help).
  • ```
  • void (QComboBox::*comboBox_IndexChanged)(int) = &QComboBox::currentIndexChanged;
  • QObject::connect(itemComboBox, comboBox_IndexChanged, this, &MainWindow::OnCellComboBoxChanged, Qt::AutoConnection);
  • ```
  • I think there are some other methods too, but these are the best options I was able to find in Qt 5.7.0
  • ## Qt's `SLOT` macro is very specific in what it accepts.
  • When specifying a slot in the `connect` function, it's required to put parenthesis, so the correct code would be:
  • ```
  • connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(pushButton_Clicked()));
  • ```
  • With this syntax, the button `clicked()` signal will be received by `MainWindow`.
  • ## Some background information
  • When you use the `SLOT()` macro, you aren't passing in a function pointer, it actually stringizes what you pass in behind the scenes.
  • So you could actually do something like this, and it would still be accepted.:
  • ```
  • connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(gibberish));
  • ```
  • Unfortunately there are no errors or warnings to help find typos in usages of the `SLOT` macro, be very careful with this macro.
  • ## Alternatives
  • It's possible to use function pointers instead of using the `SIGNAL`/`SLOT` macros.
  • ```
  • connect(ui->pushButton, &QPushButton::clicked, this, &MainWindow::pushButton_Clicked);
  • ```
  • For overloaded functions, it's necessary to explicitly specify the type of function pointer, (`auto` is no help).
  • ```
  • void (QComboBox::*comboBox_IndexChanged)(int) = &QComboBox::currentIndexChanged;
  • QObject::connect(itemComboBox, comboBox_IndexChanged, this, &MainWindow::OnCellComboBoxChanged, Qt::AutoConnection);
  • // note:
  • // QObject::connect(itemComboBox, &QComboBox::currentIndexChanged(int), this, &MainWindow::OnCellComboBoxChanged(int));
  • // does NOT work. Unfortunately you cannot specify an overloaded method like this.
  • ```
  • I think there are some other methods too, but these are the best options I was able to find in Qt 5.7.0
#1: Initial revision by user avatar jrh‭ · 2020-09-02T21:07:42Z (about 4 years ago)
## Qt's `SLOT` macro is very specific in what it accepts. 

When specifying a slot in the `connect` function, it's required to put parenthesis, so the correct code would be:

```
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(pushButton_Clicked()));
```

With this syntax, the button `clicked()` signal will be received by `MainWindow`.

## Some background information

When you use the `SLOT()` macro, you aren't passing in a function pointer, it actually stringizes what you pass in behind the scenes.

So you could actually do something like this, and it would still be accepted.:

```
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(gibberish));
```


Unfortunately there are no errors or warnings to help find typos in  usages of the `SLOT` macro, be very careful with this macro.

## Alternatives

It's possible to use function pointers instead of using the `SIGNAL`/`SLOT` macros.

```
connect(ui->pushButton, &QPushButton::clicked, this, &MainWindow::pushButton_Clicked);
```

For overloaded functions, it's necessary to explicitly specify the type of function pointer, (`auto` is no help).

```
void (QComboBox::*comboBox_IndexChanged)(int) = &QComboBox::currentIndexChanged;

QObject::connect(itemComboBox, comboBox_IndexChanged, this, &MainWindow::OnCellComboBoxChanged, Qt::AutoConnection);
```

I think there are some other methods too, but these are the best options I was able to find in Qt 5.7.0