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Q&A When should I use wait() instead of get() when using C++ threads

I'm trying to understand the purpose of the wait() function in Class future<> for C++. At the moment I don't see any purpose for calling wait() instead of get(). What I have tried in code: i...

1 answer  ·  posted 4y ago by hamsasimon‭  ·  last activity 4y ago by Derek Elkins‭

Question c++ multithreading
#4: Post edited by user avatar hamsasimon‭ · 2020-12-20T18:06:59Z (about 4 years ago)
Clearer wording
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • here is what's getting called:
  • int doSomething(char c)
  • {
  • // random-number generator (use c as seed to get different sequences)
  • std::default_random_engine dre(c);
  • std::uniform_int_distribution<int> id(10,1000);
  • //loop to print character after a random period of time
  • for (int i=0; i<10; ++i)
  • {
  • std::cout.put(c).flush();
  • }
  • return c;
  • }
  • int func1 ()
  • {
  • return doSomething('.');
  • }
  • But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out if there is any use of calling `wait()`.
  • In the book C++ standard library by Nicolai M. Josuttis, it says that wait() function call allows a background operation to finish without processing its outcome. So, when would we need to do that ?
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. At the moment I don't see any purpose for calling `wait()` instead of `get()`. What I have tried in code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • here is what's getting called:
  • int doSomething(char c)
  • {
  • // random-number generator (use c as seed to get different sequences)
  • std::default_random_engine dre(c);
  • std::uniform_int_distribution<int> id(10,1000);
  • //loop to print character after a random period of time
  • for (int i=0; i<10; ++i)
  • {
  • std::cout.put(c).flush();
  • }
  • return c;
  • }
  • int func1 ()
  • {
  • return doSomething('.');
  • }
  • But the output I get is the same as I would have had if I called `get()` instead. That is, func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out in which situations `wait()` would be better suited than `get()`.
  • In the book C++ standard library by Nicolai M. Josuttis, it says that wait() function call allows a background operation to finish without processing its outcome. So, when would we need to do that ?
#3: Post edited by user avatar hamsasimon‭ · 2020-12-20T17:59:34Z (about 4 years ago)
Added more code for context.
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out if there is any use of calling `wait()`.
  • In the book C++ standard library by Nicolai M. Josuttis, it says that wait() function call allows a background operation to finish without processing its outcome. So, when would we need to do that ?
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • here is what's getting called:
  • int doSomething(char c)
  • {
  • // random-number generator (use c as seed to get different sequences)
  • std::default_random_engine dre(c);
  • std::uniform_int_distribution<int> id(10,1000);
  • //loop to print character after a random period of time
  • for (int i=0; i<10; ++i)
  • {
  • std::cout.put(c).flush();
  • }
  • return c;
  • }
  • int func1 ()
  • {
  • return doSomething('.');
  • }
  • But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out if there is any use of calling `wait()`.
  • In the book C++ standard library by Nicolai M. Josuttis, it says that wait() function call allows a background operation to finish without processing its outcome. So, when would we need to do that ?
#2: Post edited by user avatar hamsasimon‭ · 2020-12-20T17:56:04Z (about 4 years ago)
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out if there is any use of calling `wait()`.
  • I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:
  • int main()
  • {
  • std::future<int>result1(std::async(std::launch::deferred,func1));
  • // start synchronously.
  • //result1.get();
  • result1.wait(); // gives the same output as calling get()
  • //print character L
  • for (int i = 0; i < 20; ++i)
  • {
  • std::cout.put('L').flush();
  • }
  • }
  • But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.
  • So, I'm trying to figure out if there is any use of calling `wait()`.
  • In the book C++ standard library by Nicolai M. Josuttis, it says that wait() function call allows a background operation to finish without processing its outcome. So, when would we need to do that ?
#1: Initial revision by user avatar hamsasimon‭ · 2020-12-20T17:52:21Z (about 4 years ago)
When should I use wait() instead of get() when using C++ threads
I'm trying to understand the purpose of the `wait()` function in Class future<> for C++. I'm trying to know when would I use `wait()` instead of `get()`. What I have tried in my code:

    int main()
    {
        
        std::future<int>result1(std::async(std::launch::deferred,func1));
    
        // start synchronously.
        //result1.get();
        result1.wait(); // gives the same output as calling get()

        //print character L
       for (int i = 0; i < 20; ++i)
       {
            std::cout.put('L').flush();
       }

    }

But the output I get is the same ! i.e func1 gets called prints some characters to the screen and then character is `L` is printed 20 times.

So, I'm trying to figure out if there is any use of calling `wait()`.