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Q&A How to find out which packages target .NET 3.1 in a .NET 5 application?

You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually. I have a routine in a .NET 5 solution that performs some analysis on assemblies...

posted 3y ago by Dana‭  ·  edited 3y ago by Alexei‭

Answer
#3: Post edited by user avatar Alexei‭ · 2021-07-11T09:53:54Z (almost 3 years ago)
added a fully working example
  • You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually.
  • I have a routine in a .NET 5 solution that performs some analysis on assemblies deployed with my application. I retooled it a bit here to make something that would work as part of a console application your could run in your .NET 5 only environment as a step in the debugging process.
  • ```cs
  • // Look for DLL plugins
  • foreach (string pluginDll in Directory.GetFiles(".", "*.dll", SearchOption.AllDirectories))
  • {
  • try
  • {
  • Console.WriteLine("Attempting to load " + pluginDll);
  • Assembly.LoadFrom(pluginDll);
  • Console.WriteLine(pluginDll + " Loaded");
  • }
  • catch (Exception ex)
  • {
  • Console.WriteLine("Error: " + ex);
  • }
  • }
  • ```
  • If you run this from the location of your application, it will try to load all dlls and will give you feedback about which ones can and can't load.
  • You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually.
  • I have a routine in a .NET 5 solution that performs some analysis on assemblies deployed with my application. I retooled it a bit here to make something that would work as part of a console application your could run in your .NET 5 only environment as a step in the debugging process.
  • ```cs
  • // Look for DLL plugins
  • foreach (string pluginDll in Directory.GetFiles(".", "*.dll", SearchOption.AllDirectories))
  • {
  • try
  • {
  • Console.WriteLine("Attempting to load " + pluginDll);
  • Assembly.LoadFrom(pluginDll);
  • Console.WriteLine(pluginDll + " Loaded");
  • }
  • catch (Exception ex)
  • {
  • Console.WriteLine("Error: " + ex);
  • }
  • }
  • ```
  • If you run this from the location of your application, it will try to load all dlls and will give you feedback about which ones can and can't load.
  • ---
  • A full working code in .NET 5 that shows a meaningful string to identify the target framework:
  • static void Main(string[] args)
  • {
  • var dirPath = "full path to directory containing all assemblies";
  • var loadedDlls = new HashSet<string>();
  • foreach (string pluginDll in Directory.GetFiles(dirPath, "*.dll", SearchOption.AllDirectories))
  • {
  • string filename = Path.GetFileName(pluginDll);
  • if (loadedDlls.Contains(filename))
  • {
  • Console.WriteLine($"{filename} already loaded");
  • continue;
  • }
  • try
  • {
  • Console.WriteLine("Attempting to load " + pluginDll);
  • var assembly = Assembly.LoadFrom(pluginDll);
  • var targetFwk = assembly.CustomAttributes.FirstOrDefault(a => a.AttributeType == typeof(TargetFrameworkAttribute));
  • Console.WriteLine($"{pluginDll}: Target fwk = {targetFwk?.ConstructorArguments[0].Value}");
  • loadedDlls.Add(filename);
  • }
  • catch (Exception ex)
  • {
  • Console.WriteLine("Error: " + ex);
  • }
  • }
  • }
#2: Post edited by user avatar FoggyFinder‭ · 2021-07-06T16:25:26Z (almost 3 years ago)
fix formatting
  • You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually.
  • I have a routine in a .NET 5 solution that performs some analysis on assemblies deployed with my application. I retooled it a bit here to make something that would work as part of a console application your could run in your .NET 5 only environment as a step in the debugging process.
  • ```// Look for DLL plugins
  • foreach (string pluginDll in Directory.GetFiles(".", "*.dll", SearchOption.AllDirectories))
  • {
  • try
  • {
  • Console.WriteLine("Attempting to load " + pluginDll);
  • Assembly.LoadFrom(pluginDll);
  • Console.WriteLine(pluginDll + " Loaded");
  • }
  • catch (Exception ex)
  • {
  • Console.WriteLine("Error: " + ex);
  • }
  • }```
  • If you run this from the location of your application, it will try to load all dlls and will give you feedback about which ones can and can't load.
  • You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually.
  • I have a routine in a .NET 5 solution that performs some analysis on assemblies deployed with my application. I retooled it a bit here to make something that would work as part of a console application your could run in your .NET 5 only environment as a step in the debugging process.
  • ```cs
  • // Look for DLL plugins
  • foreach (string pluginDll in Directory.GetFiles(".", "*.dll", SearchOption.AllDirectories))
  • {
  • try
  • {
  • Console.WriteLine("Attempting to load " + pluginDll);
  • Assembly.LoadFrom(pluginDll);
  • Console.WriteLine(pluginDll + " Loaded");
  • }
  • catch (Exception ex)
  • {
  • Console.WriteLine("Error: " + ex);
  • }
  • }
  • ```
  • If you run this from the location of your application, it will try to load all dlls and will give you feedback about which ones can and can't load.
#1: Initial revision by user avatar Dana‭ · 2021-07-06T15:30:36Z (almost 3 years ago)
You could start to track down the problem by using Assembly.LoadFrom() to attempt loading each library individually.

I have a routine in a .NET 5 solution that performs some analysis on assemblies deployed with my application. I retooled it a bit here to make something that would work as part of a console application your could run in your .NET 5 only environment as a step in the debugging process.

```// Look for DLL plugins
foreach (string pluginDll in Directory.GetFiles(".", "*.dll", SearchOption.AllDirectories))
{
    try
    {
        Console.WriteLine("Attempting to load " + pluginDll);
        Assembly.LoadFrom(pluginDll);
        Console.WriteLine(pluginDll + " Loaded");
    }
    catch (Exception ex)
    {
        Console.WriteLine("Error: " + ex);
    }
}```

If you run this from the location of your application, it will try to load all dlls and will give you feedback about which ones can and can't load.