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I am not a Java developer, but a C# .NET one, but I guess static concept is very similar between the two. As in many areas, it depends, but for most applications using static should be avoided: ...
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#2: Post edited
I am not a Java developer, but a C# .NET one, but I guess static is very similar between the two.- As in many areas, it depends, but for most applications using _static_ [should be avoided](https://medium.com/att-israel/should-you-avoid-using-static-ae4b58ca1de5):
- - Single Responsibility Principle violation
- - prevents polymorphism
- - prevents abstraction (cannot use in an interface)
- - prevents inheritance
- - **makes automatic testing through mocking way more complex and tedious**
- - prevents garbage collector to kick in and collect the memory
For the specific case of utility functions, static is very useful, but for a medium or large application this is only a tiny part of the codebase.
- I am not a Java developer, but a C# .NET one, but I guess **static** concept is very similar between the two.
- As in many areas, it depends, but for most applications using _static_ [should be avoided](https://medium.com/att-israel/should-you-avoid-using-static-ae4b58ca1de5):
- - Single Responsibility Principle violation
- - prevents polymorphism
- - prevents abstraction (cannot use in an interface)
- - prevents inheritance
- - **makes automatic testing through mocking way more complex and tedious**
- - prevents garbage collector to kick in and collect the memory
- For the specific case of utility functions, static is very useful, but for a medium or large application,[]() this is only a tiny part of the codebase.
#1: Initial revision
I am not a Java developer, but a C# .NET one, but I guess static is very similar between the two. As in many areas, it depends, but for most applications using _static_ [should be avoided](https://medium.com/att-israel/should-you-avoid-using-static-ae4b58ca1de5): - Single Responsibility Principle violation - prevents polymorphism - prevents abstraction (cannot use in an interface) - prevents inheritance - **makes automatic testing through mocking way more complex and tedious** - prevents garbage collector to kick in and collect the memory For the specific case of utility functions, static is very useful, but for a medium or large application this is only a tiny part of the codebase.