Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Welcome to Software Development on Codidact!

Will you help us build our independent community of developers helping developers? We're small and trying to grow. We welcome questions about all aspects of software development, from design to code to QA and more. Got questions? Got answers? Got code you'd like someone to review? Please join us.

Post History

84%
+9 −0
Q&A memcmp(3) memory containing invalid values

What does it mean that we can use memcmp(3) on invalid values? ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and "rea...

2 answers  ·  posted 1y ago by alx‭  ·  last activity 1y ago by Lundin‭

#13: Post edited by user avatar alx‭ · 2023-02-19T11:26:49Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • the following would have defined behavior, I guess:
  • ```c
  • bool bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and "reading the representation is never Undefined Behavior" (or so I've been told).
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • the following would have defined behavior, I guess:
  • ```c
  • bool bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#12: Nominated for promotion by user avatar Alexei‭ · 2023-02-19T09:02:28Z (over 1 year ago)
#11: Post edited by user avatar alx‭ · 2023-02-17T23:03:25Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • the following would have defined behavior, I guess:
  • ```c
  • bool bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#10: Post edited by user avatar alx‭ · 2023-02-17T23:03:01Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#9: Post edited by user avatar alx‭ · 2023-02-17T21:25:16Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to my mind while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#8: Post edited by user avatar alx‭ · 2023-02-17T21:02:42Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * return x;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#7: Post edited by user avatar alx‭ · 2023-02-17T21:00:23Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • The following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • while the following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#6: Post edited by user avatar alx‭ · 2023-02-17T20:59:50Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (x == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • Moreover, while the following is UB:
  • ```c
  • bool foo2(void)
  • {
  • int32_t x;
  • return (x == x); // <- UB
  • }
  • ```
  • The following would have defined behavior, I guess:
  • ```c
  • int bar2(void)
  • {
  • int32_t x;
  • return (memcmp(&x, &x, sizeof(x)) == 0);
  • }
  • ```
  • The above should always return `true`, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#5: Post edited by user avatar alx‭ · 2023-02-17T20:52:31Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#4: Post edited by user avatar alx‭ · 2023-02-17T20:51:17Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me.
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#3: Post edited by user avatar alx‭ · 2023-02-17T20:47:58Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int foo(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int bar(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#2: Post edited by user avatar alx‭ · 2023-02-17T20:47:37Z (over 1 year ago)
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int foo(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
  • What does it mean that we can use memcmp(3) on invalid values?
  • ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.
  • The following code invokes UB:
  • ```c
  • int foo(void)
  • {
  • int32_t x;
  • if (i == 0) // <- UB
  • return 0;
  • return 1;
  • }
  • ```
  • However, the following seems to be allowed:
  • ```c
  • int foo(void)
  • {
  • int32_t x, y;
  • if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
  • /*
  • * Could we do the following?
  • *
  • * y = x;
  • * return y;
  • */
  • return 0;
  • }
  • return 1;
  • }
  • ```
  • But does that memcmp(3) call give us any guarantees about the value stored in `x`? That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`? Or is it still UB to use the value after knowing its representation?
  • And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?
  • ---
  • This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>
#1: Initial revision by user avatar alx‭ · 2023-02-17T20:46:54Z (over 1 year ago)
memcmp(3) memory containing invalid values
What does it mean that we can use memcmp(3) on invalid values?

ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and reading the representation is never Undefined Behavior.

The following code invokes UB:

```c
int foo(void)
{
    int32_t  x;
    if (i == 0)  // <- UB
        return 0;
    return 1;
}
```

However, the following seems to be allowed:

```c
int foo(void)
{
    int32_t  x, y;
    if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
        /*
         * Could we do the following?
         *
         *     y = x;
         *     return y;
         */
        return 0;
    }
    return 1;
}
```

But does that memcmp(3) call give us any guarantees about the value stored in `x`?  That is, if we know that the representation is `0`, can we assume that the value of `x` is precisely `0`?  Or is it still UB to use the value after knowing its representation?

And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?

---

This question came to me while discussing about use-after-free issues with realloc(3): <https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/>