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Q&A Why does calloc accept 2 arguments, and with what arguments should one call it?

According to the standard (C17 draft, 7.22.3.2) The function calloc void *calloc(size_t nmemb, size_t size); "allocates space for an array of nmemb objects, each of whose size is size [and] i...

1 answer  ·  posted 1y ago by Lover of Structure‭  ·  last activity 1y ago by Lundin‭

#4: Post edited by user avatar Lover of Structure‭ · 2023-08-22T05:27:14Z (over 1 year ago)
formatting (very minor)
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I read that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. For example, [this manpage](https://manned.org/calloc.3) states (formatting adapted):
  • > If the multiplication of `nmemb` and `size` would result in integer overflow, then `calloc()` returns an error. By contrast, an integer overflow would not be detected in the following call to `malloc()`, with the result that an incorrectly sized block of memory would be allocated:
  • > > `malloc(nmemb * size);`
  • But I also heard that its 2-argument function signature is flawed and that the following calls are equivalent:
  • > `calloc(1, m*n)`
  • > `calloc(m, n)`
  • > `calloc(n, m)`
  • > `calloc(m*n, 1)`
  • (The last example was added by myself.)
  • This leads me to ask: **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I read that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. For example, [this manpage](https://manned.org/calloc.3) states (formatting adapted):
  • > If the multiplication of `nmemb` and `size` would result in integer overflow, then `calloc()` returns an error. By contrast, an integer overflow would not be detected in the following call to `malloc()`, with the result that an incorrectly sized block of memory would be allocated:
  • > > `malloc(nmemb * size);`
  • But I also heard that its 2-argument function signature is flawed and that the following calls are equivalent:
  • > `calloc(1, m*n)`
  • > `calloc(m, n)`
  • > `calloc(n, m)`
  • > `calloc(m*n, 1)`
  • (The last example was added by myself.)
  • This leads me to ask: **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
#3: Post edited by user avatar Lover of Structure‭ · 2023-08-22T03:50:35Z (over 1 year ago)
added one more example
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I read that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. For example, [this manpage](https://manned.org/calloc.3) states (formatting adapted):
  • > If the multiplication of `nmemb` and `size` would result in integer overflow, then `calloc()` returns an error. By contrast, an integer overflow would not be detected in the following call to `malloc()`, with the result that an incorrectly sized block of memory would be allocated:
  • > > `malloc(nmemb * size);`
  • But I also heard that its 2-argument function signature is flawed and that the following calls are equivalent:
  • > `calloc(1, m*n)`
  • > `calloc(m, n)`
  • > `calloc(m*n, 1)`
  • (The last example was added by myself.)
  • This leads me to ask: **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I read that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. For example, [this manpage](https://manned.org/calloc.3) states (formatting adapted):
  • > If the multiplication of `nmemb` and `size` would result in integer overflow, then `calloc()` returns an error. By contrast, an integer overflow would not be detected in the following call to `malloc()`, with the result that an incorrectly sized block of memory would be allocated:
  • > > `malloc(nmemb * size);`
  • But I also heard that its 2-argument function signature is flawed and that the following calls are equivalent:
  • > `calloc(1, m*n)`
  • > `calloc(m, n)`
  • > `calloc(n, m)`
  • > `calloc(m*n, 1)`
  • (The last example was added by myself.)
  • This leads me to ask: **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
#2: Post edited by user avatar Lover of Structure‭ · 2023-08-22T03:31:05Z (over 1 year ago)
made question more specific in two aspects
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I heard that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. But I also heard that its 2-argument function signature is flawed and that one should call it as `calloc(1, ...)`. This leads me to ask:
  • **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
  • According to the standard (C17 draft, 7.22.3.2) The function `calloc`
  • > `void *calloc(size_t nmemb, size_t size);`
  • "allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.
  • Unlike `malloc`
  • > `void *malloc(size_t nbytes);`
  • `calloc` takes two arguments. I read that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. For example, [this manpage](https://manned.org/calloc.3) states (formatting adapted):
  • > If the multiplication of `nmemb` and `size` would result in integer overflow, then `calloc()` returns an error. By contrast, an integer overflow would not be detected in the following call to `malloc()`, with the result that an incorrectly sized block of memory would be allocated:
  • > > `malloc(nmemb * size);`
  • But I also heard that its 2-argument function signature is flawed and that the following calls are equivalent:
  • > `calloc(1, m*n)`
  • > `calloc(m, n)`
  • > `calloc(m*n, 1)`
  • (The last example was added by myself.)
  • This leads me to ask: **Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**
#1: Initial revision by user avatar Lover of Structure‭ · 2023-08-21T18:11:43Z (over 1 year ago)
Why does calloc accept 2 arguments, and with what arguments should one call it?
According to the standard (C17 draft, 7.22.3.2) The function `calloc`

 > `void *calloc(size_t nmemb, size_t size);`

"allocates space for an array of `nmemb` objects, each of whose size is `size` [and] initialize[s] [...] all bits [to] zero". Like `malloc`, it returns a `void *` pointer to the allocated space or a null pointer on failure.

Unlike `malloc`

 > `void *malloc(size_t nbytes);`

`calloc` takes two arguments. I heard that the function signature of `calloc` lets a good implementation check for some sort of multiplicative overflow. But I also heard that its 2-argument function signature is flawed and that one should call it as `calloc(1, ...)`. This leads me to ask:

**Why does `calloc` accept 2 arguments, and with what arguments should one call it? Is its function signature designed well?**