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The way I tried to mark up code did not work. What is the right way to do it? The line break after the first signal is ignored. Some languages use a hash as a comment. Here, it bolds the line, ac...
#2: Post edited
Code highlighting doesn't seem to work as expected.
- The way I tried to mark up code did not work. What is the right way to do it?
Code highlighting doesn't seem to work as expected.- The line break after the first signal is ignored.
- Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag.
- Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block.
- Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.)
- `signal player_entered
- signal player_exited
- var test_array: Array[String] = ["Hello","World","!",]
- # Called when the node enters the scene tree for the first time.
- func _ready():
- # $Logo.rotation_degrees = 90
- for i in test_array:
- print(i)`
- Here, I'll try with the comments removed
- `signal player_entered
- signal player_exited
- var test_array: Array[String] = ["Hello","World","!",]
- func _ready():
- for i in test_array:
- print(i)`
- Now, there is no code block.
- The way I tried to mark up code did not work. What is the right way to do it?
- The line break after the first signal is ignored.
- Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag.
- Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block.
- Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.)
- `signal player_entered
- signal player_exited
- var test_array: Array[String] = ["Hello","World","!",]
- # Called when the node enters the scene tree for the first time.
- func _ready():
- # $Logo.rotation_degrees = 90
- for i in test_array:
- print(i)`
- Here, I'll try with the comments removed
- `signal player_entered
- signal player_exited
- var test_array: Array[String] = ["Hello","World","!",]
- func _ready():
- for i in test_array:
- print(i)`
- Now, there is no code block.
#1: Initial revision
Code highlighting doesn't seem to work as expected.
Code highlighting doesn't seem to work as expected. The line break after the first signal is ignored. Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag. Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block. Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.) `signal player_entered signal player_exited var test_array: Array[String] = ["Hello","World","!",] # Called when the node enters the scene tree for the first time. func _ready(): # $Logo.rotation_degrees = 90 for i in test_array: print(i)` Here, I'll try with the comments removed `signal player_entered signal player_exited var test_array: Array[String] = ["Hello","World","!",] func _ready(): for i in test_array: print(i)` Now, there is no code block.