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Meta The way I tried to mark up code did not work. What is the right way to do it?

The way I tried to mark up code did not work. What is the right way to do it? The line break after the first signal is ignored. Some languages use a hash as a comment. Here, it bolds the line, ac...

1 answer  ·  posted 1y ago by TecBrat‭  ·  last activity 1y ago by TecBrat‭

#2: Post edited by user avatar TecBrat‭ · 2023-11-19T15:39:01Z (about 1 year ago)
  • Code highlighting doesn't seem to work as expected.
  • The way I tried to mark up code did not work. What is the right way to do it?
  • Code highlighting doesn't seem to work as expected.
  • The line break after the first signal is ignored.
  • Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag.
  • Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block.
  • Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.)
  • `signal player_entered
  • signal player_exited
  • var test_array: Array[String] = ["Hello","World","!",]
  • # Called when the node enters the scene tree for the first time.
  • func _ready():
  • # $Logo.rotation_degrees = 90
  • for i in test_array:
  • print(i)`
  • Here, I'll try with the comments removed
  • `signal player_entered
  • signal player_exited
  • var test_array: Array[String] = ["Hello","World","!",]
  • func _ready():
  • for i in test_array:
  • print(i)`
  • Now, there is no code block.
  • The way I tried to mark up code did not work. What is the right way to do it?
  • The line break after the first signal is ignored.
  • Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag.
  • Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block.
  • Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.)
  • `signal player_entered
  • signal player_exited
  • var test_array: Array[String] = ["Hello","World","!",]
  • # Called when the node enters the scene tree for the first time.
  • func _ready():
  • # $Logo.rotation_degrees = 90
  • for i in test_array:
  • print(i)`
  • Here, I'll try with the comments removed
  • `signal player_entered
  • signal player_exited
  • var test_array: Array[String] = ["Hello","World","!",]
  • func _ready():
  • for i in test_array:
  • print(i)`
  • Now, there is no code block.
#1: Initial revision by user avatar TecBrat‭ · 2023-11-19T01:31:50Z (about 1 year ago)
Code highlighting doesn't seem to work as expected.
Code highlighting doesn't seem to work as expected.

The line break after the first signal is ignored.

Some languages use a hash as a comment. Here, it **bolds** the line, actually setting it to an \<h1\> tag.

Now I'm typing this, I realize that only the loop at the end actually seems to be in a code block. 

Can this be fixed? Should I handle it differently? (I pasted my code, highlighted it and clicked the code icon above.)



`signal player_entered
signal player_exited

var test_array: Array[String] = ["Hello","World","!",]

# Called when the node enters the scene tree for the first time.
func _ready():
#	$Logo.rotation_degrees = 90
	for i in test_array:
		print(i)`

Here, I'll try with the comments removed

`signal player_entered
signal player_exited

var test_array: Array[String] = ["Hello","World","!",]

func _ready():
	for i in test_array:
		print(i)`

Now, there is no code block.