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Q&A What does F#'s `box` keyword do and where is it documented?

box and unbox are operators documented in the F# Core API Reference; it tersely states that they box / unbox (respectively) a strongly typed value. box a returns value a "wrapped" in a .NET Sy...

posted 12mo ago by toraritte‭  ·  edited 11mo ago by toraritte‭

Answer
#2: Post edited by user avatar toraritte‭ · 2024-01-16T15:31:50Z (11 months ago)
  • [`box`][1] and [`unbox`][1] are **operators** documented in the [F# Core API Reference][2]; it tersely states that **they box / unbox (respectively) a strongly typed value**.
  • + `box a` returns value `a` wrapped in a .NET [`System.Object`][3] instance
  • + `unbox<a_type> a` will try to unwrap value `a` and cast it into an `a_type` or throw an exception otherwise
  • For completeness' sake, there is also a [`tryUnbox`][4] operator, that can be called the same way as `unbox`, but it returns the boxed value wrapped in an [`Option`][5].
  • ### Example use cases
  • #### 1. Type detection during runtime
  • The F# for Fun and Profit article [Built-in .NET types][6]<sup><b>1</b></sup> has an [entire section dedicated to `box` and `unbox`][7] which ends with the following example:
  • <sup>\[1]: That is, types of the [Common Language Infrastructure][8] (CLI).</sup>
  • > Let’s say that you want to have a function that matches based on the
  • > type of the parameter, using the `:?` operator:
  • >
  • > let detectType v =
  • > match v with
  • > | :? int -> printfn "this is an int"
  • > | _ -> printfn "something else"
  • >
  • > Unfortunately, this code will fail to compile, with the following
  • > error:
  • >
  • > // error FS0008: This runtime coercion or type test
  • > // from type 'a to int involves an indeterminate type
  • > // based on information prior to this program point.
  • > // Runtime type tests are not allowed on some types.
  • > // Further type annotations are needed.
  • >
  • > The message tells you the problem: `runtime type tests are not allowed
  • > on some types`.
  • >
  • > The answer is to “box” the value which forces it into a reference
  • > type, and then you can type check it:
  • >
  • > let detectTypeBoxed v =
  • > match box v with // used "box v"
  • > | :? int -> printfn "this is an int"
  • > | _ -> printfn "something else"
  • >
  • > //test
  • > detectTypeBoxed 1
  • > detectTypeBoxed 3.14
  • #### 2. Interoperability with non-F# .NET projects
  • The Functional Adam post [What is `box` in F#?][9] nicely complements the example in the question:
  • > **The Problem** - The variable was in `Int`, it was required, and if it was not provided, our application was supposed to return an error
  • > code. When the parameter was not provided, [WebAPI][10] would set the
  • > required parameter to `null` even though `Int` cannot be `null`. This
  • > was very confusing, and, to make matters worse, we were not able to
  • > make the required parameter a `Nullable<Int>` with [WebAPI][10].
  • >
  • > **The Solution** - Box is the solution! From our searching, by boxing the `int` we could check if it is `null` even though it's not nullable
  • > (confusing). But what does the box function do? According to [[the
  • > docs][1]], the `box` function in F# "*boxes a strongly typed value*".
  • > Ok... Thanks documentation.
  • >
  • > That's not all very helpful, but with further digging in [the [Boxing
  • > and Unboxing][11] article of the C# Programming Guide], the answer is
  • >
  • > > **Boxing is the process of converting a [value type][12] to the type `object`** or to any interface type implemented by this value type.
  • > When the [common language runtime][13] (CLR) boxes a [value type][12],
  • > **it wraps the value inside a [`System.Object`][3] instance and stores it on the managed heap**. Unboxing extracts the [value type][12] from
  • > the object. Boxing is implicit; unboxing is explicit. The concept of
  • > boxing and unboxing underlies the C# unified view of the type system
  • > in which a value of any type can be treated as an object.
  • >
  • > So, boxing a value wraps the value type inside a [`System.Object`][3]
  • > and therefore we can check if the object is `null`. Then we have to
  • > unbox it back to an `Int` after the `null` check.
  • [1]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#box
  • [2]: https://fsharp.github.io/fsharp-core-docs/
  • [3]: https://learn.microsoft.com/en-us/dotnet/api/system.object
  • [4]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#tryUnbox
  • [5]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-optionmodule.html
  • [6]: https://fsharpforfunandprofit.com/posts/cli-types/
  • [7]: https://fsharpforfunandprofit.com/posts/cli-types/#boxing-and-unboxing
  • [8]: https://en.wikipedia.org/wiki/Common_Language_Infrastructure
  • [9]: http://www.functionaladam.com/2016/04/what-is-box-in-f.html
  • [10]: https://learn.microsoft.com/en-us/aspnet/core/web-api/
  • [11]: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing
  • [12]: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/value-types
  • [13]: https://learn.microsoft.com/en-us/dotnet/standard/clr
  • [`box`][1] and [`unbox`][1] are **operators** documented in the [F# Core API Reference][2]; it tersely states that **they box / unbox (respectively) a strongly typed value**.
  • + `box a` returns value `a` "wrapped" in a .NET [`System.Object`][3] instance
  • "wrapped" here simply means that `a` is upcast to `System.Object`:
  • ```
  • type Lofa = | A | B
  • match A with | :? Lofa -> A //=> error FS0016
  • match (box A) with | :? Lofa -> A //ok
  • match (A :> obj) | :? Lofa -> A //ok
  • match (A :> System.Object) | :? Lofa -> A //ok
  • ```
  • + `unbox<a_type> a` will try to unwrap value `a` and cast it into an `a_type` or throw an exception otherwise
  • For completeness' sake, there is also a [`tryUnbox`][4] operator, that can be called the same way as `unbox`, but it returns the boxed value wrapped in an [`Option`][5].
  • ### Example use cases
  • #### 1. Type detection during runtime
  • The F# for Fun and Profit article [Built-in .NET types][6]<sup><b>1</b></sup> has an [entire section dedicated to `box` and `unbox`][7] which ends with the following example:
  • <sup>\[1]: That is, types of the [Common Language Infrastructure][8] (CLI).</sup>
  • > Let’s say that you want to have a function that matches based on the
  • > type of the parameter, using the `:?` operator:
  • >
  • > let detectType v =
  • > match v with
  • > | :? int -> printfn "this is an int"
  • > | _ -> printfn "something else"
  • >
  • > Unfortunately, this code will fail to compile, with the following
  • > error:
  • >
  • > // error FS0008: This runtime coercion or type test
  • > // from type 'a to int involves an indeterminate type
  • > // based on information prior to this program point.
  • > // Runtime type tests are not allowed on some types.
  • > // Further type annotations are needed.
  • >
  • > The message tells you the problem: `runtime type tests are not allowed
  • > on some types`.
  • >
  • > The answer is to “box” the value which forces it into a reference
  • > type, and then you can type check it:
  • >
  • > let detectTypeBoxed v =
  • > match box v with // used "box v"
  • > | :? int -> printfn "this is an int"
  • > | _ -> printfn "something else"
  • >
  • > //test
  • > detectTypeBoxed 1
  • > detectTypeBoxed 3.14
  • #### 2. Interoperability with non-F# .NET projects
  • The Functional Adam post [What is `box` in F#?][9] nicely complements the example in the question:
  • > **The Problem** - The variable was in `Int`, it was required, and if it was not provided, our application was supposed to return an error
  • > code. When the parameter was not provided, [WebAPI][10] would set the
  • > required parameter to `null` even though `Int` cannot be `null`. This
  • > was very confusing, and, to make matters worse, we were not able to
  • > make the required parameter a `Nullable<Int>` with [WebAPI][10].
  • >
  • > **The Solution** - Box is the solution! From our searching, by boxing the `int` we could check if it is `null` even though it's not nullable
  • > (confusing). But what does the box function do? According to [[the
  • > docs][1]], the `box` function in F# "*boxes a strongly typed value*".
  • > Ok... Thanks documentation.
  • >
  • > That's not all very helpful, but with further digging in [the [Boxing
  • > and Unboxing][11] article of the C# Programming Guide], the answer is
  • >
  • > > **Boxing is the process of converting a [value type][12] to the type `object`** or to any interface type implemented by this value type.
  • > When the [common language runtime][13] (CLR) boxes a [value type][12],
  • > **it wraps the value inside a [`System.Object`][3] instance and stores it on the managed heap**. Unboxing extracts the [value type][12] from
  • > the object. Boxing is implicit; unboxing is explicit. The concept of
  • > boxing and unboxing underlies the C# unified view of the type system
  • > in which a value of any type can be treated as an object.
  • >
  • > So, boxing a value wraps the value type inside a [`System.Object`][3]
  • > and therefore we can check if the object is `null`. Then we have to
  • > unbox it back to an `Int` after the `null` check.
  • [1]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#box
  • [2]: https://fsharp.github.io/fsharp-core-docs/
  • [3]: https://learn.microsoft.com/en-us/dotnet/api/system.object
  • [4]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#tryUnbox
  • [5]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-optionmodule.html
  • [6]: https://fsharpforfunandprofit.com/posts/cli-types/
  • [7]: https://fsharpforfunandprofit.com/posts/cli-types/#boxing-and-unboxing
  • [8]: https://en.wikipedia.org/wiki/Common_Language_Infrastructure
  • [9]: http://www.functionaladam.com/2016/04/what-is-box-in-f.html
  • [10]: https://learn.microsoft.com/en-us/aspnet/core/web-api/
  • [11]: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing
  • [12]: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/value-types
  • [13]: https://learn.microsoft.com/en-us/dotnet/standard/clr
#1: Initial revision by user avatar toraritte‭ · 2024-01-05T15:57:48Z (12 months ago)
[`box`][1] and [`unbox`][1] are **operators** documented in the [F# Core API Reference][2]; it tersely states that **they box / unbox (respectively) a strongly typed value**.

+ `box a` returns value `a` wrapped in a .NET [`System.Object`][3] instance
+ `unbox<a_type> a` will try to unwrap value `a` and cast it into an `a_type` or throw an exception otherwise

For completeness' sake, there is also a [`tryUnbox`][4] operator, that can be called the same way as `unbox`, but it returns the boxed value wrapped in an [`Option`][5].

### Example use cases

#### 1. Type detection during runtime

The F# for Fun and Profit article [Built-in .NET types][6]<sup><b>1</b></sup> has an [entire section dedicated to `box` and `unbox`][7] which ends with the following example:

<sup>\[1]: That is, types of the [Common Language Infrastructure][8] (CLI).</sup>

> Let’s say that you want to have a function that matches based on the
> type of the parameter, using the `:?` operator:
> 
>     let detectType v =
>         match v with
>             | :? int -> printfn "this is an int"
>             | _ -> printfn "something else"
> 
> Unfortunately, this code will fail to compile, with the following
> error:
> 
>     // error  FS0008: This  runtime coercion  or type  test
>     // from type  'a to int involves  an indeterminate type
>     // based on  information prior  to this  program point.
>     // Runtime type  tests are  not allowed on  some types.
>     // Further type annotations are needed.
> 
> The message tells you the problem: `runtime type tests are not allowed
> on some types`.
> 
> The answer is to “box” the value which forces it into a reference
> type, and then you can type check it:
> 
>     let detectTypeBoxed v =
>         match box v with      // used "box v"
>             | :? int -> printfn "this is an int"
>             | _ -> printfn "something else"
> 
>     //test
>     detectTypeBoxed 1
>     detectTypeBoxed 3.14

#### 2. Interoperability with non-F# .NET projects

The Functional Adam post [What is `box` in F#?][9] nicely complements the example in the question:

> **The Problem** - The variable was in `Int`, it was required, and if it was not provided, our application was supposed to return an error
> code. When the parameter was not provided, [WebAPI][10] would set the
> required parameter to `null` even though `Int` cannot be `null`. This
> was very confusing, and, to make matters worse, we were not able to
> make the required parameter a `Nullable<Int>` with [WebAPI][10].
> 
> **The Solution** - Box is the solution! From our searching, by boxing the `int` we could check if it is `null` even though it's not nullable
> (confusing). But what does the box function do? According to [[the
> docs][1]], the `box` function in F# "*boxes a strongly typed value*".
> Ok... Thanks documentation.
> 
> That's not all very helpful, but with further digging in [the [Boxing
> and Unboxing][11] article of the C# Programming Guide], the answer is
> 
> > **Boxing is the process of converting a [value type][12] to the type `object`** or to any interface type implemented by this value type.
> When the [common language runtime][13] (CLR) boxes a [value type][12],
> **it wraps the value inside a [`System.Object`][3] instance and stores it on the managed heap**. Unboxing extracts the [value type][12] from
> the object. Boxing is implicit; unboxing is explicit. The concept of
> boxing and unboxing underlies the C# unified view of the type system
> in which a value of any type can be treated as an object.
> 
> So, boxing a value wraps the value type inside a [`System.Object`][3]
> and therefore we can check if the object is `null`. Then we have to
> unbox it back to an `Int` after the `null` check.


  [1]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#box
  [2]: https://fsharp.github.io/fsharp-core-docs/
  [3]: https://learn.microsoft.com/en-us/dotnet/api/system.object
  [4]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-operators.html#tryUnbox
  [5]: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-core-optionmodule.html
  [6]: https://fsharpforfunandprofit.com/posts/cli-types/
  [7]: https://fsharpforfunandprofit.com/posts/cli-types/#boxing-and-unboxing
  [8]: https://en.wikipedia.org/wiki/Common_Language_Infrastructure
  [9]: http://www.functionaladam.com/2016/04/what-is-box-in-f.html
  [10]: https://learn.microsoft.com/en-us/aspnet/core/web-api/
  [11]: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing
  [12]: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/value-types
  [13]: https://learn.microsoft.com/en-us/dotnet/standard/clr