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Q&A How can I create and modify a struct over iterations of a loop?

You can use an Option to keep track of the mutable state between iterations. Use as_mut to get a mutable reference to the Option's inner value without consuming the Option. Use unwrap on the muta...

posted 2mo ago by Nisha Jadon‭  ·  edited 2mo ago by GeraldS‭

Answer
#3: Post edited by user avatar GeraldS‭ · 2024-08-05T20:17:20Z (2 months ago)
code formatting
  • **You can use an Option to keep track of the mutable state between iterations.**
  • **Use as_mut to get a mutable reference to the Option's inner value without consuming the Option.**
  • **Use unwrap on the mutable reference to access the inner value.**
  • _See this code just for reference_
  • `let mut sections: Vec<Section> = Vec::new();
  • let mut current_section: Option<Section> = None;
  • for line in read_to_string("input.ini").unwrap().lines() {
  • if line.trim().ends_with("]") {
  • if let Some(section) = current_section.take() {
  • sections.push(section);
  • }
  • current_section = Some(Section::new(line));
  • } else {
  • current_section.as_mut().unwrap().add_entry(line);
  • }
  • }
  • if let Some(section) = current_section {
  • sections.push(section);
  • }`
  • **You can use an Option to keep track of the mutable state between iterations.**
  • **Use as_mut to get a mutable reference to the Option's inner value without consuming the Option.**
  • **Use unwrap on the mutable reference to access the inner value.**
  • _See this code just for reference_
  • ```rust
  • let mut sections: Vec<Section> = Vec::new();
  • let mut current_section: Option<Section> = None;
  • for line in read_to_string("input.ini").unwrap().lines() {
  • if line.trim().ends_with("]") {
  • if let Some(section) = current_section.take() {
  • sections.push(section);
  • }
  • current_section = Some(Section::new(line));
  • } else {
  • current_section.as_mut().unwrap().add_entry(line);
  • }
  • }
  • if let Some(section) = current_section {
  • sections.push(section);
  • }
  • ```
#2: Post edited by user avatar Nisha Jadon‭ · 2024-08-05T07:26:49Z (2 months ago)
  • **You can use an Option to keep track of the mutable state between iterations.
  • Use as_mut to get a mutable reference to the Option's inner value without consuming the Option.
  • Use unwrap on the mutable reference to access the inner value.**
  • See this code just for reference,
  • _`let mut sections: Vec<Section> = Vec::new();
  • let mut current_section: Option<Section> = None;
  • for line in read_to_string("input.ini").unwrap().lines() {
  • if line.trim().ends_with("]") {
  • if let Some(section) = current_section.take() {
  • sections.push(section);
  • }
  • current_section = Some(Section::new(line));
  • } else {
  • current_section.as_mut().unwrap().add_entry(line);
  • }
  • }
  • if let Some(section) = current_section {
  • sections.push(section);
  • }`_
  • **You can use an Option to keep track of the mutable state between iterations.**
  • **Use as_mut to get a mutable reference to the Option's inner value without consuming the Option.**
  • **Use unwrap on the mutable reference to access the inner value.**
  • _See this code just for reference_
  • `let mut sections: Vec<Section> = Vec::new();
  • let mut current_section: Option<Section> = None;
  • for line in read_to_string("input.ini").unwrap().lines() {
  • if line.trim().ends_with("]") {
  • if let Some(section) = current_section.take() {
  • sections.push(section);
  • }
  • current_section = Some(Section::new(line));
  • } else {
  • current_section.as_mut().unwrap().add_entry(line);
  • }
  • }
  • if let Some(section) = current_section {
  • sections.push(section);
  • }`
#1: Initial revision by user avatar Nisha Jadon‭ · 2024-08-05T07:24:37Z (2 months ago)
**You can use an Option to keep track of the mutable state between iterations.

Use as_mut to get a mutable reference to the Option's inner value without consuming the Option.

Use unwrap on the mutable reference to access the inner value.**

See this code just for reference, 

_`let mut sections: Vec<Section> = Vec::new();
let mut current_section: Option<Section> = None;

for line in read_to_string("input.ini").unwrap().lines() {
    if line.trim().ends_with("]") {
        if let Some(section) = current_section.take() {
            sections.push(section);
        }
        current_section = Some(Section::new(line));
    } else {
        current_section.as_mut().unwrap().add_entry(line);
    }
}

if let Some(section) = current_section {
    sections.push(section);
}`_