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Comments on Library that is platform-specific via selective compilation?

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Library that is platform-specific via selective compilation?

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The proposed library would sit alongside cross-platform libraries in Xamarin apps for iOS and Android. However, it would include files with names like

MyLibraryFile.android.cs
MyLibraryFile.ios.cs

Each file would have platform-specific content, and all files would be visible in the solutions for each platform, i.e. in the solution for the Android app, under MyLibrary, you would also be able to see MyLibraryFile.ios.cs.

The contents of the library would be steered via the project file, which would have a structure as follows.

First, a list of target frameworks is set

<PropertyGroup>
  <TargetFrameworks>Xamarin.iOS10</TargetFrameworks>
  <TargetFrameworks Condition="'$(OS)' != 'Unix'">$(TargetFrameworks);MonoAndroid12.0</TargetFrameworks>
</PropertyGroup>

Then, the project file selects which .cs files to build based on the TargetFramework set in the app project.

<ItemGroup Condition="$(TargetFramework.StartsWith('MonoAndroid'))">
   <Compile Include="**\*.android.cs"/>
</ItemGroup>

My question is, is this a recognised pattern?
I can't find anything about it.

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1 comment thread

Sample (3 comments)
Sample
FoggyFinder‭ wrote 11 months ago · edited 11 months ago

Do you mean something similar to MAUI? Configure multi-targeting

plod‭ wrote 11 months ago

Yes, that's it! I didn't know the term to search for. Looks like another fad to me. But now I can find people's opinions about it. Can you make this an answer, albeit short, and I will accept it? Thank you.

plod‭ wrote 11 months ago

Fad for in house, single use projects, I mean. I see from the docs that it's aimed at open source software development, where it makes sense.