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Comments on memcmp(3) memory containing invalid values

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memcmp(3) memory containing invalid values

+9
−0

What does it mean that we can use memcmp(3) on invalid values?

ISO C allows comparing an invalid value through memcmp(3), because it doesn't read the value, but rather its representation, and "reading the representation is never Undefined Behavior" (or so I've been told).

The following code invokes UB:

int foo(void)
{
    int32_t  x;

    if (x == 0)  // <- UB
        return 0;
    return 1;
}

However, the following seems to be allowed:

int bar(void)
{
    int32_t  x;

    if (memcmp(&x, "\0\0\0\0", sizeof(x)) == 0) {
        /*
         * Could we do the following?
         *
         *     return x;
         */
        return 0;
    }
    return 1;
}

But does that memcmp(3) call give us any guarantees about the value stored in x? That is, if we know that the representation is 0, can we assume that the value of x is precisely 0? Or is it still UB to use the value after knowing its representation?

And if it's still UB to read the variable even when we know that the representation is a valid one, what's the point in allowing one to memcmp(3) a variable with an invalid value, such as an uninitialized local variable, or a freed pointer?

Being able to know the representation of an invalid value doesn't match very well with the concept of the abstract machine, it seems to me. It's like being able to look outside of the cave, but not being allowed to use that information.


Moreover, while the following is UB:

bool foo2(void)
{
    int32_t  x;

    return (x == x);  // <- UB
}

the following would have defined behavior, I guess:

bool bar2(void)
{
    int32_t  x;

    return (memcmp(&x, &x, sizeof(x)) == 0);
}

The above should always return true, I guess, since the representation of a value, even if it's invalid, is the same, independent of how many times you read it (so far, I don't think ISO C considers quantum variables ;), as long as we don't invoke UB.


This question came to my mind while discussing about use-after-free issues with realloc(3): https://inbox.sourceware.org/gcc/3098fd18-9dbf-b4e9-bae5-62ec6fea74cd@opteya.com/T/

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+3
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MEMCMP simply compares the memory bits between two locations. This has nothing to do with whatever those bits might mean.

Your first example, on the other hand, compares the contents of variable X with the value 0. Doing a MEMCMP with an area of memory with all bits 0 is the same thing, only if you know the representation of the value 0 in X is all bits 0.

The distinction becomes more obvious when using a value other than 0. Let's say you know X is a 32 bit integer and you want to check whether its value is 7. The expression (x == 7) will always work, since it's directly asking what you want to know. It does not suppose a particular representation for the value 7. Using MEMCMP, do you compare the bits of X with the byte sequence 00 00 00 07, or 07 00 00 00? Both are quite possible on common modern machines. The difference in this example is whether the machine is little or big endian.

I used endianess as an example only. There are other possible reasons that make this kind of use of MEMCMP machine and possibly compiler specific. For example, the representation of 1.0 in a common 32 bit floating point format is 3F800000h. And that's only the value of the raw bits expressed as a 32 bit integer. Endianess still applies.

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4 comment threads

Optimizations/observable behavior (1 comment)
Ignore endianness (1 comment)
bits vs bytes (1 comment)
Uninitialized variable (1 comment)
bits vs bytes
alx‭ wrote over 1 year ago

memcmp(3) really compares bytes rather than bits. The proof is that whatever the bit endianness is, I won't be able to detect it using memcmp(3). I'd need bitfields for that.