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Proper way of sending large amount of data from View to ViewModel
The problem
I am working on a simple drawing app for Android. I have a custom view on which the user can draw. This means that a lot of data (a list of points) is generated in this View.
I want to store this data in the ViewModel
.
If I need to update a View
after something changes in the ViewModel
, I can just use LiveData
in the ViewModel
and put an observer in the View
.
However, what I need is the other direction: changes in the View
should lead to an update of the data in the ViewModel
.
What I've learnt so far
I can use MutableLiveData
for this, however, it is unclear to me what the right way is to give the View
access to the MutableLiveData
.
I can access a ViewModel
from an Activity
, by calling:
viewModel = new ViewModelProvider(this).get(MyViewModel.class);
But, I cannot access the ViewModel
from the View. ViewModelProvider
takes a ViewModelStoreOwner
as its parameter. An Activity
is a ViewModelStoreOwner
, but a View
is not.
I believe this is intentional, otherwise the View
would be a ViewModelStoreOwner
itself. I could pass a reference to the Activity
or the ViewModel
itself to the View
, but this feels wrong.
It seems that I need to use MutableLiveData
. I could then use setValue
or postValue
on the MutableLiveData
whenever the View
has more data to send.
However, that just shifts the problem: how should the View
get access to the MutableLiveData
?
What I've tried
For now, I have a workaround.
I have created an interface ListOfPoints
that is implemented by the Activity
. The View
has a method setPointsOwner(ListOfPoints)
. So, effectively, the View
still gets a reference to the Activity
, but can only use it to manipulate the data. The implementation of the interface, inside the Activity
, then updates the MutableLiveData
it gets from the ViewModel
.
This works, but still feels wrong.
The question
How can I send a lot of data from a View
to a ViewModel
?
Is it proper coding style to give the View
access to MutableLiveData
from the owning Activity
?
Or is there a way in which I can make the ViewModel
observe the View
, without letting it have a direct reference to the View
?
1 answer
I agree with you in that using MutableLiveData
for achieving this feels wrong. I think this is because:
-
LiveData
is meant for sending data toLifecycleOwner
s such asActivity
orFragment
, abstracting the lifecycle away, and your workaround sends data in the opposite direction. - as a result, if your
View
happens to send data by throughMutableLiveData
while the lifecycle is stopped or paused, any callback you attach on theMutableLiveData
on theViewModel
side simply will not run, which is probably not what you would expect. - afaik
View
s are notLifecycleOwner
s in the first place.
What I've seen in most projects when they want to react to a Button click is that the Activity sets a View.OnClickListener as an anonymous class:
class MyActivity: Activity() {
private lateinit var viewModel: MyViewModel
override fun onCreate(...) {
super.onCreate(...)
viewModel = ....
myButton.setOnClickListener {
viewModel.myActionTriggered(...)
}
}
}
So to me, it makes sense to do something along those lines in your case too:
class MyActivity: Activity() {
private lateinit var viewModel: MyViewModel
override fun onCreate(...) {
super.onCreate(...)
viewModel = ....
myCanvas.setListOfPointsListener { points ->
viewModel.onListOfPointsChanged(points)
}
}
}
This way:
- neither the
Activity
nor theViewModel
need to implement the ad-hoc interface - the
ViewModel
doesn't need to expose anything "mutable" - the
LiveData
get data out of theViewModel
to theActivity
as it should, not the other way around - the
ViewModel
can still get the data from theView
even when the lifecycle is "off", and it still can change its internal state in this case (other than posting to otherLiveData
, which would not work until the lifecycle is back "on")
A little off-topic comment: I think the name of ListOfPoints
does not reflect what your interface does does. Your Activity doesn't become a "list of points", but rather a list of points listener. It doesn't contain the points itself, it just does something whenever that list changes.
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